The Lands of YG
Nowhere Isle can be placed in any setting you see fit. This is the official setting.
Citizens are expected to be followers of Nil. Foreigners are allowed to worship as they wish but not preach or pray openly.
Zokais government was recently toppled and taken over by a religious cult devoted to the lizard god Amhuuk. What used to be a free and enlighten place have now turned dark and sinister. Today if you openly oppose the cult they will feed you to the giant lizard they keep at the arena.
Anarok is a sprawling city and the main port of Ithin. It's home to many bazaars filled with exotic goods, if you can't find what you're looking for here it probably doesn’t exist.
The city is also home to the Yellow University, the words most esteemed site for education in arcane arts, history and knowledge.
Anarok is run by a council lead by members of the five most influential families in the city state.
Something
bad happened some thousands of years ago, nobody knows exactly what.
What ever it was it wiped out all civilization and left nothing but
ruins and
the Rot.
The
Rot slowly seeps out of the Elder ruins turning the lands into
blackened wasteland and changing both man and creature to feral
abominations.
Since the fall of the Elder a new world have emerged, Kingdoms, feudal states, myriads of tribes and a great empire. Bright sprawling cities full of life, trade routes across the seas, rolling hills covered in wine fields, arenas where brave warriors fight for glory and many more wonders to experience for the adventurous.
Yet, most land still belongs to the wilderness, the Rot and the lingering darkness.
Since the fall of the Elder a new world have emerged, Kingdoms, feudal states, myriads of tribes and a great empire. Bright sprawling cities full of life, trade routes across the seas, rolling hills covered in wine fields, arenas where brave warriors fight for glory and many more wonders to experience for the adventurous.
Yet, most land still belongs to the wilderness, the Rot and the lingering darkness.
The Moldune Empire
About
a 600 years ago King Janos united the small kingdoms and tribes of
the Moldune area and founded the Moldune Empire. During the coming
200 years the empire rose to become the most powerful faction of Yg.
400
years ago the Ahm Mineral was found in the foothills of Ahm Mountain.
A mineral with the ability to reverse ageing and let you live
forever, as long as you keep ingesting it. With this the
empire changed. The main concern of the aristocracy is now finding
and procuring the mineral. The Emperor Descio have lived for about
300 years which makes him the oldest living human in known history.
He has proclaimed himself a demigod, the left hand of Nil is what the
believers call him.
All
Ahm Mineral mines are owned by powerful families of the Moldune
aristocracy and to this date no stem of mineral have been found
anywhere else then by Ahm Mountain.
The
capitol Trice is considered the most glorious city throughout the
lands of Yg. White tall buildings as far you can see and the home to
esteemed institutions as Akadem Alchem or the Archaeological
Institute of Trice.
Namradk
Many
feudal
kingdoms reign within the area known as Namradk. Some Namradkian
kingdoms have a long lasting treaty which means they all swear
loyalty to the High Queen of Aleed. The sitting High Queen is Byna
Brunka,
the fifth in the line of Brunka,
a well respected family in Namradk.
Aleed
is rich from several goldmines and
other exports like wine and spices.
The
northern Namradkian lands are known for big
herds of goat, fantastic cheese and disgusting wine made
from sour milk.
The
southern lands are known to have great sailors and merchants. This is
also where the best wine is crafted and cultured.
Most
kingdoms of Namradk have religious freedom and belief is considered a
private matter.
Rakkenskag
The cold north is home to hundreds of tribes and
small barbaric kingdoms. Most parts of Rakkenskag newer have any
contact with the civilized world, something that the rest of the
world tend to be thankful for.
The southernmost parts are fairly civilized and
trade with both the Moldune Empire and the kingdoms of Namradk.
War seem to constantly rage between the tribes and
it's impossible for an outsider to keep track of whose brother killed
whose brother in law and stole whose favourite cat.
The tribes normally worship one or more pagan gods and
there's generally religious freedom.
Ithin
A handful city states dwell in these hot lands,
the most prominent being Anarok and Zokai. The Ithin never quite got
along with the Moldunes and every now and then they battle each other
over land and resources.
Zokais government was recently toppled and taken over by a religious cult devoted to the lizard god Amhuuk. What used to be a free and enlighten place have now turned dark and sinister. Today if you openly oppose the cult they will feed you to the giant lizard they keep at the arena.
Anarok is a sprawling city and the main port of Ithin. It's home to many bazaars filled with exotic goods, if you can't find what you're looking for here it probably doesn’t exist.
The city is also home to the Yellow University, the words most esteemed site for education in arcane arts, history and knowledge.
Anarok is run by a council lead by members of the five most influential families in the city state.
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